Mohd Mohadis, Hazwani and Kamal-Ludin, Afifi Syahmi and Nordin, Mohd Norhazmi (2025) BiologAR: an interactive augmented reality application for learning biology in secondary schools in Malaysia. International Journal on Perceptive and Cognitive Computing, 11 (1). pp. 9-15. E-ISSN 2462-229X
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Abstract
Biology is one of the subjects taught in secondary school in Malaysia. The subject requires a lot of visualization to enhance students understanding on the scientific theories they learned in Biology class. The advanced of Augmented Reality (AR) technology can be useful for students to help them understand Biology subject better as they able to visualize various scientific theories and concepts using 3D objects. AR also had been proven to be able to create a fun and interactive learning environment for these Generation Z students compared to traditional printed textbook. Accordingly, in this project, we are proposing BiologAR mobile application as an assisting tool to support teachers and students in teaching and learning Biology. This BiologAR application would help students to visualize some content of the Biology syllabus using AR technology. The application also provides a simple quiz for students to assess their understanding of the chapter. The application had been developed using Unity 3D software for Android platform. Based on the user testing conducted with the students and teacher, our BiologAR mobile application had been proven to be easy to use and useful to enhance students understanding of Biology subject.
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