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Digital games based language learning for Arabic literacy remedial

Mohamed Masrop, Noor Azli and Ishak, Hafawati and Zainuddin, Ghazali and Ramlan, Siti Rosilawati and Sahrir, Muhammad Sabri (2019) Digital games based language learning for Arabic literacy remedial. In: ISERD 163rd INTERNATIONAL CONFERENCE, 15 May 2019, Mecca, Saudi Arabia.

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Abstract

Digital game play is becoming increasingly prevalent. Its participant-players number in the millions and its revenues are in billions of dollars. As they grow in popularity, digital games are also growing in complexity, depth and sophistication. This paper presents reasons why games and gameplay matter to the future of education. Drawing upon these works, the potential for instruction in digital games is recognised. Previous works in the area were also analysed with respect to their theoretical findings. Hence, the authors in this study propose some existing Arabic language learning games intended for education of children. The analysis result shows that the majority of Arabic language learning games is limited to alphabet content. The overall presentation lacks of quality in term of graphics, animations, colors, and voice-over.

Item Type: Conference or Workshop Item (Other)
Subjects: L Education > L Education (General)
Kulliyyahs/Centres/Divisions/Institutes (Can select more than one option. Press CONTROL button): Kulliyyah of Education > Department of Language & Literacy
Depositing User: Prof Dr Muhammad Sabri Sahrir
Date Deposited: 18 Oct 2019 18:05
Last Modified: 28 Jan 2020 03:00
URI: http://irep.iium.edu.my/id/eprint/75447

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