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Development of educational game for primary school mathematics using Microsoft Kinect

Gunawan, Teddy Surya and Bahari, Bakhtiar and Kartiwi, Mira (2017) Development of educational game for primary school mathematics using Microsoft Kinect. Indonesian Journal of Electrical Engineering and Computer Science, 6 (2). pp. 457-463. ISSN 2502-4752

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Abstract

This research focuses on the design and development educational game using Microsoft Kinect. The edugame can be used as educational tool in a classroom as to create an interesting and interactive learning process. This research is also focused on mathematics as its educational content using Microsoft Visual C#, XNA Game Studio, Microsoft Kinect for Windows SDK, and Microsoft Kinect as the main hardware. There are about eleven topics regarding mathematics based on the module provided by the Malaysian Ministry of Education. The interface of the game has been designed and developed to be interactive and attractive using some cartoon graphics, such as Ipin, Boboiboy, and Yaya. The developed game is a quiz base program, where student will have 10 questions each round and 4 choices of answers for every question. Currently, this educational game is designed for Year 1, Year 2 and Year 3 primary school students, and it has been evaluated by a group of 8 students. Furthermore, it has been evaluated and validated by a school teacher, in which they confirm the effectiveness of the developed game to improve student’s learning on Mathematics.

Item Type: Article (Journal)
Additional Information: 5588/57612
Uncontrolled Keywords: educational game, edugame, Microsoft Kinect, skeleton tracking, movement tracking
Subjects: T Technology > TK Electrical engineering. Electronics Nuclear engineering
Kulliyyahs/Centres/Divisions/Institutes: Kulliyyah of Engineering > Department of Electrical and Computer Engineering
Depositing User: Dr Teddy Surya Gunawan
Date Deposited: 18 Jul 2017 09:59
Last Modified: 18 Apr 2018 10:14
URI: http://irep.iium.edu.my/id/eprint/57612

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