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A hybrid overlay architecture for social feature integration in browser-based cloud gaming

Shah Ahmad Shahrizal, Ahmad Nur Zafran and Mohammad, Danish Haikal and Attarbashi, Zainab and Hasan Alamrami, Amal Abdulwahab and Maspo, Nur-Adib (2026) A hybrid overlay architecture for social feature integration in browser-based cloud gaming. International Journal on Perceptive and Cognitive Computing, 12 (1). pp. 137-144. E-ISSN 2462-229X

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Abstract

Current cloud gaming platforms force a trade-off between streaming performance and integrated social features, typically requiring resource-intensive dedicated clients. This paper presents an architecture that eliminates this compromise through a Hybrid Overlay engine. Built with vanilla TypeScript/HTML5 and decoupled from the WebRTC video pipeline, the engine renders social overlays (chat, friend lists) directly onto the game canvas, avoiding DOM overhead. A Rust/Actix-web backend ensures low-latency streaming. The system was validated through comprehensive testing. Performance and security tests confirmed: automatic streamer binary compilation, successful WebRTC stream initiation, automated SSL generation, and strict HTTPS enforcement. Functional tests demonstrated robust authentication (registration, session persistence), real-time message synchronization (<200ms), and correct social workflows. Crucially, the input sandbox isolated chat keystrokes from the game stream, and Firebase RBAC rules blocked all unauthorized data writes. By unifying high-fidelity streaming with lightweight, native social integration, this work provides a performant, zero-install platform that makes social cloud gaming accessible on low-end devices, establishing a new model for architecting these services

Item Type: Article (Journal)
Uncontrolled Keywords: Cloud Gaming, WebRTC, Low-Latency Streaming, TypeScript, Performance Optimization
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
T Technology > TK Electrical engineering. Electronics Nuclear engineering > TK7800 Electronics. Computer engineering. Computer hardware. Photoelectronic devices > TK7885 Computer engineering
Kulliyyahs/Centres/Divisions/Institutes (Can select more than one option. Press CONTROL button): Kulliyyah of Information and Communication Technology
Kulliyyah of Information and Communication Technology
Depositing User: Dr Zainab Senan Mahmod
Date Deposited: 11 Feb 2026 11:36
Last Modified: 11 Feb 2026 11:36
Queue Number: 2026-02-Q2111
URI: http://irep.iium.edu.my/id/eprint/127395

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