Wan Muhamad Saidin, Wan Mohd Nazim and Azhar, Faizal Akhtar and Kamarulzaman, Nor Azura (2025) Hang Dewal: learn history through role playing game. In: Advancement in ICT: Exploring Innovative Solutions (AdICT) Series 3/2025. KICT Publishing, Kuala Lumpur, Malaysia, pp. 83-88.
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Abstract
The "Hang Dewal RPG" is a 2D interactive role-playing game designed as an educational tool to promote historical knowledge of the Kesultanan Melayu Melaka. Leveraging the Mechanics-Dynamics-Aesthetics (MDA) framework, the game integrates Sejarah Form 2 content into engaging gameplay through quizzes embedded within the storyline. Developed using the Godot Engine, Adobe Photoshop, and Aseprite, this project addresses the lack of interactive educational tools for Malaysian history. The game provides players with challenges that require both strategy and historical understanding, supported by interactive NPCs and exploration. A cumulative grading system evaluates the player's learning progress. Targeted at secondary school students, the "Hang Dewal RPG" combines entertainment and education to foster appreciation for Malaysian history.
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