Samsuri, Suhaila (2024) GamesMy esport: an implementation of business, research and community engagement. KICT Newsletter, 10. pp. 1-3.
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Official URL: https://kulliyyah.iium.edu.my/kict/newsletter-2/
| Item Type: | Article (Electronic Media) |
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| Uncontrolled Keywords: | GamesMy, esports |
| Subjects: | A General Works > AC Collections. Series. Collected works |
| Kulliyyahs/Centres/Divisions/Institutes (Can select more than one option. Press CONTROL button): | Kulliyyah of Information and Communication Technology > Department of Information System Kulliyyah of Information and Communication Technology > Department of Information System Kulliyyah of Information and Communication Technology Kulliyyah of Information and Communication Technology |
| Depositing User: | Dr Suhaila Samsuri |
| Date Deposited: | 12 Feb 2025 16:09 |
| Last Modified: | 12 Feb 2025 16:09 |
| URI: | http://irep.iium.edu.my/id/eprint/119362 |
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