Abdul Rahim, Abdul Hadi and Hussin, Muhammad Hafizuddin and Awang Ali, Mohammad Amnan and Roslan, Muhammad Hanis and Hassan, Haslina and Abu Bakar, Radhwa (2024) Developing Arabiyatuna Board Game for Engaging Students’ Knowledge Towards the Arabic Language & Culture. International Journal of Research and Innovation in Social Science (IJRISS), 8. pp. 1325-1330. ISSN 2454-6186
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Abstract
This paper presents the development of the “Arabiyatuna” board game, a novel tool designed to enhance students’ understanding of the Arabic language and culture. The game employs engaging, interactive elements to facilitate learning, making it an effective educational resource. By immersing players in various aspects of Arabic language and culture, “Arabiyatuna” aims to foster a deeper appreciation and comprehension of the Arab world. The Arabiyatuna Board Game implements the ADDIE model as the primary model in developing the game. This model was implemented on the students of Kolej Universiti Islam Perlis (KUIPs). As a result, this innovative approach to language learning offers a unique blend of entertainment and education, promising a more engaging and enjoyable learning experience for the learners.
Item Type: | Article (Journal) |
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Uncontrolled Keywords: | Learning Language, Arabiyatuna, Arabic Language, Board Game |
Subjects: | P Language and Literature > PJ Semitic > PJ6142 Arabic Language - Noun |
Kulliyyahs/Centres/Divisions/Institutes (Can select more than one option. Press CONTROL button): | Centre for Languages and Pre-University Academic Development (CELPAD) > Quranic Language Division |
Depositing User: | mr Abdul Hadi Abdul Rahim |
Date Deposited: | 30 Oct 2024 09:06 |
Last Modified: | 30 Oct 2024 09:45 |
URI: | http://irep.iium.edu.my/id/eprint/115381 |
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